2020/12/9

[ Video Designer : Shinya Murakami ]Operating MIDI Protocol with Orbital2 in Combination with Other Software!

【 This Creator 】
Shinya Murakami

Born in 1985. In 2015, after leaving a six-year career as a corporate researcher, he entered the video industry armed with his long-time passion for After Effects.
Since 2010, he has hosted AE Off, a study group—or rather, an entertainment show—for After Effects users and enthusiasts. He loves exploring new technology.

【 Usual Creative Work and Background 】
ー What kind of projects do you usually work on?

As a video designer, I create visuals for pachinko machines, game PVs, and anime compositing. My main tools are After Effects, Cinema 4D, 3D-Coat, and Photoshop.
Recently, I worked on segments for the TV anime Pop Team Epic.

ー You were originally an image processing researcher. What led you to become a video creator?

In university, while researching image processing, I also joined a circle where we produced independent animations. That’s where I learned to use After Effects.
I then worked in a research role related to my academic field. But through hobby projects in video production and running AE Off, my desire to become a professional creator grew stronger. About five years ago, I had the opportunity to switch careers, and here I am today.

ー Why did you start AE Off?

When I was streaming art with friends, the idea came up to hold an After Effects study group. That became the first AE Off.
I was inspired by a tutorial session at SSII (Image Sensing Symposium), which I attended for work. I wanted to create a similar place to learn AE and share knowledge.
The first venue could hold 120 people. I casually set the participant cap near that limit, but to my surprise, it sold out.
Since then, AE Off has continued as a creative entertainment show under the guise of a study group—where both participants and presenters can have fun and be inspired.

ー How would you like AE Off to develop in the future?

Someday, I’d like to rent a pro-wrestling ring and hold a video production battle on top of it.

ー Do you have any message for AE Off fans?

Due to the pandemic, large gatherings are difficult. But AE Off was always held on a casual “when we feel like it” basis. It may take on a new form someday, so I hope fans will wait patiently.

ー Could you tell us your workflow for video production?

For PV production, for example:
Meet with the client to organize required information and develop the concept.
Create a V-con (video concept), assigning scenes, planning camera work, and listing required assets.
Collect or create the listed assets—sometimes from scratch. For 3D assets, I use Cinema 4D.
Import assets into AE, and build each scene, adding camera work, lighting, effects, particles, etc. Often, new ideas arise during this process, requiring additional assets.
Continue in AE to refine scene transitions. Finally, add color correction and post-effects to complete the video.

ー What challenges would you like to take on in the future?

I’d like to create works using 3D character modeling and animation. Since I originally made hand-drawn character animation, I’d love to produce a fully animated PV featuring a cell-look 3D girl dancing.

【 Murakami’s Work Environment 】
ー What is your current work environment?

Creative software: After Effects, Cinema 4D, Photoshop, etc.
Custom PC (CPU: i9-9900K, RAM: 64GB, GPU: GeForce GTX1080Ti)
Pen Tablet: Intuos Pro
Keyboard: Logicool K270
Mouse: Logicool M185 (lightened by using AAA batteries with an AA adapter)
I use affordable, portable peripherals so I can easily replicate the same setup across environments, such as at the office.

【 About Orbital2 】
ー What was your impression of using a left-hand device?

I normally don’t use left-hand devices. I rely heavily on keyboard shortcuts.
If I became dependent on a left-hand device, differences between my home and office setups—or operating on someone else’s PC—would make work inefficient and stressful. So I’ve avoided adopting them.
(Note: Orbital2 profiles can be switched, exported, and exchanged. Its compact design makes it portable. To use it on another PC, the dedicated application Orbital2 Core is required.)

ー How was it when you tried Orbital2?

It feels solid and well-built, with a nice weight.
I also liked that you can change the glowing color—it’s unusual and fun.

ー You mainly combined Orbital2 with VJ software this time. What aspects worked well?

Since VJ work often takes place in dark environments, the device’s glow makes it easy to locate.
Also, the vibration feedback when switching modes is great—it lets you confirm mode changes without looking at the screen.

ー You mentioned using software to map MIDI signals so that Orbital2 could control VJ software. Which software did you use?

Resolume (VJ software)(https://resolume.com/
I use it for event and live show video operation, triggering, and mixing. At AE Off, I also use it as an audio sampler.

loopMIDI (virtual MIDI signal router)(https://www.tobias-erichsen.de/software/loopmidi.html

KeyMidiMapper(self-developed software that maps key inputs to MIDI signals) (https://github.com/murasin/KeyMidiMapper

ー How did you register shortcuts on Orbital2 to control the VJ software?

Using KeyMidiMapper, I mapped key inputs to MIDI Control Change values.
I prepared a CSV file defining the relationship between key inputs and MIDI signals. KeyMidiMapper loads this CSV to perform the mapping.
As a result, key inputs assigned in Orbital2 profiles can send MIDI CC messages. Then, by mapping operations in Resolume to those MIDI signals, I could use Orbital2’s dial to control Resolume’s crossfader, adjust playback speed, and control effect sliders.

ー Did Orbital2 improve your workflow efficiency?

Normally, a MIDI controller assigns one parameter per fader/dial. Controlling multiple parameters requires a large controller with many faders, which takes up space and adds bulk to your gear.
Orbital2, however, can switch modes and assign multiple actions to one knob, giving access to multiple parameters. This saves space and keeps gear minimal—greatly improving efficiency.

ー What was the most useful feature of Orbital2?

As mentioned, in club or live event environments, space is often limited and lighting is poor. Orbital2 is compact, multifunctional, and glows, making it perfect for such conditions.

ー Do you have recommended settings or tips for using Orbital2?

Launch loopMIDI and create a virtual port.


Launch KeyMidiMapper and load the CSV file with mappings. In the window, select the virtual port created in step 1 and press Connect.


With this setup, Orbital2 → key input → MIDI signal conversion is active. Launch Resolume to begin controlling it.

ー So by following those steps, Orbital2 can handle MIDI signals—is that correct?

Yes, that’s correct. Besides VJ software, Orbital2 can send signals to other MIDI-compatible software, such as DAWs (Cubase, SONAR, etc.).

ー How would you like to use Orbital2 in the future?

7I tested it live in July. With a Surface Pro 6 + Orbital2 setup, I built a compact standalone video output system, which worked great on site.
I’d like to continue testing it in other club events and opportunities.

【 Final Message 】
ー Any message for people who have never used a left-hand device?

Left-hand devices shine in limited spaces where keyboards don’t fit, or for operations requiring continuous or simultaneous inputs that keyboards struggle with.
Based on my VJ example, I recommend considering Orbital2 as a tool for field PC work as well.

▼ Murakami’s Original Profile
He has kindly provided a profile for Resolume (Windows version)!
Windows: here
Please note: Profiles are only distributed when provided directly by creators. Some may not be available depending on your OS or keyboard layout. Thank you for your understanding.

This translation has been performed using ChatGPT.

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