2021/11/19

The Functions of the Orbital Engine【 Orbital Engine Mode 】

1. How to operate the Orbital Engine Mode

The Orbital Engine mode is basically operated by tilting it in eight directions and turning it left and right.
Functions such as backward/forward and zoom in/out can be operated intuitively.

You can also easily switch to Joystick mode.
By assigning "Switch to Joystick mode" or "Alternate switching between Orbital Engine mode and Joystick mode" in "Profile switching," you can switch between modes with only Orbital2 operations, so it will not interrupt your work.

2. Frequently used cases
Recommended settings for illustration

For illustrators, the following settings are recommended.
Rotate the canvas (rotate left, rotate right, reset display)
Brush density (decrease/increase opacity)
Brush size (increase or decrease the size)
If you want to change the brush size by feeling rather than strictly numerical values, the Orbital Engine can help you.
Scaling (zoom in/out/reset display)

▼ Ex: "Canvas Rotation" setting in CLIP STUDIO
Set up a shortcut key in "Keystroke" to rotate the canvas to the left when the dial is turned to the left.

Recommended settings for video editing

The following settings are recommended for video editors.
Back/forward (back/forward)
Stretching and shrinking of the sequence (expansion and contraction)
Shuttle (leftward shuttle, rightward shuttle, stop shuttle)
Frame advance (move to previous frame, move to next frame)

A variety of creative software are used for video editing. This section also introduces recommended settings for each of the most commonly used video editing software.

■ Recommended settings for After Effects

Timeline expansion/reduction (expansion/reduction)
By assigning to Orbital2, you can zoom in and out instantly, instead of using the bar at the bottom left of the timeline.
Work area selection (in point [b], out point [n])
This function allows you to add in and out points, which is very useful for rendering and exporting.

■ Recommended settings in Premiere Pro

Volume Change (Increase/Decrease Volume)
By assigning the volume control to Orbital2, you can change the volume while playing.
Move edit point (Move to previous point, Move to next point, Select nearest edit point as roll)
You can move the edit point for each cut of the clip.
Use "Key Rotation" to set the part of the stick to be pressed, and set it to select the closest edit point as the roll.

You can incorporate the keyboard rotation feature of Orbital2 so that the above command is repeated when you press the Move Edit Point button.
The first press is set to Y, and the second through fifth presses are set to U.
Pressing the button six times will return you to the first Y.

Now you can specify the edit point and wheel in the trim to adjust the in/out of the clip before and after with the wheel operation.

■ Recommended settings for Cinema 4D

Zooming (zooming in and out)
You can assign shortcut keys in "Keystrokes".
Wheel (down/up)
"You can assign a shortcut key in "Mouse function".

The wheel and zoom seem to be the same, but the zooming in and out rates are different.
Zoom has a high jump rate and changes the size all at once, while wheel changes the size little by little.
Also, the wheel is set up using the scroll function of the "mouse function" so it can be used for numerical input, but it cannot be used for zooming.

▼ Assign scroll up and down using the scroll function of the "mouse function".

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